Devlog 3/19/2025: Survival Elements, Crafting


Hey everyone, we've got a fresh development update for you. Things are progressing really well on the development front.

Survival Elements

We've also implemented some basic survival mechanics into the game. Now, if players neglect to eat for too long, they'll start losing HP. Similarly, failing to drink water will lead to dehydration. These are simple mechanics, as you've likely seen in many games before, but they're a solid foundation. We plan to expand this system in the future, possibly adding energy or other elements.

Crafting

Crafting is now an integral part of the game, enabling players to create a diverse array of foods that restore HP or fulfill hunger needs. But we're not stopping there. Looking ahead, we are developing plans to significantly expand crafting capabilities. This includes incorporating tailoring, smelting, weapon forging, and various other item creation systems. We're brainstorming some exciting and unique crafting ideas we want to explore. For example, we're considering implementing alchemy. Imagine brewing potions and perfumes to impress your love interests...

Check out the screenshots or watch a short video showcasing some gameplay footage.

A coconut. You can drink coconut water to satisfy your thirst.

Item inspection.


Cooking.

Goodbye, and we'll see you again for the next update.

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